Deleted
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Post by Deleted on Jul 28, 2020 16:25:47 GMT
Just a little snip it of New Autumn board with models other than trains moving over the display Neil
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Post by boots127 on Jul 28, 2020 21:32:08 GMT
Neil, very nice. Inspired by u I've repainted some IH-plants yesterday. I will show them later on, I forgot to take screenshots of them./Boots127
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Post by starfighter on Jul 29, 2020 1:40:11 GMT
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Post by rtrfan739 on Jul 29, 2020 4:12:17 GMT
Nice animations!
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Deleted
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Post by Deleted on Jul 29, 2020 18:38:30 GMT
Well STARFIGHTER, Truth is it only mows first row of corn. Once it mows the row down the harvester turns around and as it does, all of the corn reverts back to un mowed and it mows it down in the other direction. Just to do one row in one direction takes 106 control entries. I could set it for the whole field, but it would take over 1000 control point entries. This can be a problem. Once before, I did a layout of oil tankers, a yard that took empties to a fill point then placed then in a consist for out bound trains. I also had 5 other tracks running with drop offs and transfers. When my point object control programs hit 600 the game just quit letting me add any more control points. Another limitation for this game I guess. Since I have two trains running, two tractors running, a harvester, and two rails of cars, I would run out of control points. I guess I really need to learn animation.
As for the cars and trucks staying evenly spaced, without overtaking each other, that is just invisible spacer cars placed between the vehicles. It is actually one train, all connected with the invisible cars.
Neil
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Post by rtrfan739 on Jul 29, 2020 23:21:48 GMT
Also, neil, I put a comment on your video of a train cab you did in RTR. Can you show me how to do that? I would like to do something like that too.
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Post by starfighter on Jul 30, 2020 1:50:37 GMT
Well STARFIGHTER, Truth is it only mows first row of corn. Once it mows the row down the harvester turns around and as it does, all of the corn reverts back to un mowed and it mows it down in the other direction. Just to do one row in one direction takes 106 control entries. I could set it for the whole field, but it would take over 1000 control point entries. This can be a problem. Once before, I did a layout of oil tankers, a yard that took empties to a fill point then placed then in a consist for out bound trains. I also had 5 other tracks running with drop offs and transfers. When my point object control programs hit 600 the game just quit letting me add any more control points. Another limitation for this game I guess. Since I have two trains running, two tractors running, a harvester, and two rails of cars, I would run out of control points. I guess I really need to learn animation.
As for the cars and trucks staying evenly spaced, without overtaking each other, that is just invisible spacer cars placed between the vehicles. It is actually one train, all connected with the invisible cars.
Neil
STARFIGHTER
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