You probably didn't understand me... I asked how to repaint the truck, not the trailer! You have white, blue and yellow Iveco there, which is not a problem, because you can repaint in the menu... Then you have white and green Renault and red Scania there. Did you create them as other models with different colors, or is it possible to change their color in the menu?
Star! Below is the list of textures for the DAF FX510 I use (32). It's a lot. There are more than 2 textures for the body.
The trailers use just 2 textures; body + lights, so they can easily be recoloured. But the logos will also change. Bernd's trucks (Renault & Scania) are also made for repaint, he used R003_D.dds for the "cab bodies".
2 other Scanias are made by "Carlos RTR Brazil", they have also 2 dds files (body + lights). They can be recolourable if u make the windows dark grey & the body white. I have not tried. When I repainted the red Scania, I knew that it will hardly be repainable. But I wanted a newer & stronger model. SR730 with up to 1800hp for timber trail. It was a test. I had my doubts about releasing it. The xfile don't really fit to a SR730. The front window have wrong angle. - Boots127
Material MatTex_47_1 {
0.141176; 0.141176; 0.141176; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\Marko\\Rubber.dds"; }
}
Material MatTex_37_2 {
0.439216; 0.439216; 0.443137; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH31.dds"; }
}
Material MatTex_46_3 {
0.192157; 0.192157; 0.2; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\Marko\\Rubber.dds"; }
}
Material MatTex_33_4 {
0.372549; 0.376471; 0.384314; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH1.dds"; }
}
Material MatTex_31_5 {
0.078431; 0.074509; 0.027451; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH2.dds"; }
}
Material MatTex_41_6 {
0.686275; 0.686275; 0.780392; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\Marko\\Gray.dds"; }
}
Material MatTex_45_7 {
0.0; 0.0; 0.0; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\Marko\\Black.dds"; }
}
Material MatTex_22_8 {
0.87451; 0.847059; 0.364706; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH5.dds"; }
}
Material MatTex_38_9 {
0.278431; 0.309804; 0.317647; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH6.dds"; }
}
Material MatTex_28_10 {
0.137255; 0.137255; 0.12549; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH7.dds"; }
}
Material MatTex_27_11 {
0.576471; 0.552941; 0.137255; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH8.dds"; }
}
Material MatTex_26_12 {
0.6; 0.572549; 0.196078; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH9.dds"; }
}
Material MatTex_24_13 {
0.870588; 0.854902; 0.596078; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH10.dds"; }
}
Material MatTex_42_14 {
1.0; 1.0; 0.027451; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH11.dds"; }
}
Material MatTex_34_15 {
0.227451; 0.243137; 0.25098; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH12.dds"; }
}
Material MatTex_35_16 {
0.658824; 0.662745; 0.647059; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH13.dds"; }
}
Material MatTex_40_17 {
1.0; 1.0; 1.0; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\Marko\\33A.dds"; }
}
Material MatTex_20_18 {
0.658824; 0.662745; 0.647059; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH15.dds"; }
}
Material MatTex_43_19 {
1.0; 0.501961; 0.25098; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\orange.dds"; }
}
Material MatTex_44_20 {
0.92549; 0.070588; 0.0; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\redon.dds"; }
}
Material MatTex_25_21 {
0.188235; 0.188235; 0.188235; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\Marko\\carglass.dds"; }
}
Material MatTex_18_22 {
0.921569; 0.066666; 0.0; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\redon.dds"; }
}
Material MatTex_17_23 {
0.188235; 0.188235; 0.196078; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\tomi\\NBlack.dds"; }
}
Material MatTex_19_24 {
0.682353; 0.682353; 0.776471; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\Marko\\Gray.dds"; }
}
Material MatTex_36_25 {
0.545098; 0.545098; 0.584314; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH22.dds"; }
}
Material MatTex_29_26 {
0.815686; 0.776471; 0.086274; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH23.dds"; }
}
Material MatTex_30_27 {
0.278431; 0.254902; 0.231373; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH24.dds"; }
}
Material MatTex_21_28 {
0.839216; 0.827451; 0.572549; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH25.dds"; }
}
Material MatTex_23_29 {
0.882353; 0.843137; 0.203922; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH26.dds"; }
}
Material MatTex_32_30 {
0.819608; 0.784314; 0.109804; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\DAFGOH27.dds"; }
}
Material MatTex_15_31 {
0.65098; 0.615686; 0.572549; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\orange.dds"; }
}
Material MatTex_16_32 {
0.65098; 0.615686; 0.572549; 1.0;;
25.6;
0.752941; 0.752941; 0.752941;;
0.0; 0.0; 0.0;;
TextureFileName { "D:\\Program Files\\BrainBombers\\Rule the
Rail!\\Scenes\\cars\\orange.dds"; }
}
Attachments: