Deleted
Deleted Member
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Post by Deleted on Aug 1, 2021 15:17:45 GMT
I do not know if this is already known. As is well known, trains collide at switch, the game stops, you have to remove a train. If there is no direct connection between the tracks, the trains run through each other. So you can, for example, let the trains run wildly at the same height in a tunnel. See my layouts.
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Post by starfighter on Aug 1, 2021 20:12:47 GMT
Yes, most RTR fans probably know that. I just don't understand what the loop is good for?
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Deleted
Deleted Member
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Post by Deleted on Aug 2, 2021 15:57:32 GMT
See my layouts. I use it to park trains one behind the other in even small tunnels or to extend the route and thus the travel time. Even passing points can be easily accommodated with a long route (for long trains).
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Post by starfighter on Aug 2, 2021 17:31:17 GMT
See my layouts. I use it to park trains one behind the other in even small tunnels or to extend the route and thus the travel time. Even passing points can be easily accommodated with a long route (for long trains). Sorry, I looked here first and only then did I find a thread with your layouts...
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dale
Brakeman
Posts: 60
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Post by dale on Aug 4, 2021 18:57:43 GMT
As is well known, trains collide at switch, the game stops, you have to remove a train. Actually, the trains don't have to collide. The game will stop if a train tries to cross a switch when the points are set against it (meaning that it is set for the other route.)
I use this "feature" on most of my layouts. I have a (sometimes hidden) track segment with a switch set wrong and a loco set to crash into it. I name the power source something like "Crash", set to zero, and turn it on when I want the layout to "freeze". This is usually when I'm working on changing the location of controls, crossbucks or gates or doing other trackwork and don't want the trains in motion. Then, when I'm done, I simply reset Crash to zero, remove and replace the loco, and the layout is back in action.
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Post by boots127 on Aug 5, 2021 18:02:00 GMT
Very smart Dale, never thought about it. Sometimes when I set the switches in yards with back'n forward movements it will be very useful!! - Boots127
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